Every year there are more wonderful stop-motion animation examples that inspire creative thinking. But the old ones are still great because even though we may have watched one enough times to no longer be excited, this might be the first time our students have seen it. I love to watch their faces and hear their comments.
This year, my favorites are:
"Tony vs. Paul" One of my favorite. I usually start with this one.
"Gulp" by Sumo Science and Aardman (Wallace and Grommit folks)
Make sure you also show "Gulp:The Making Of..."
"Lost Things" which is a music video animation
"Sorry I'm Late"
"Tee Shirt Wars"
"Erbert & Gerbert's: Human Flipbook" and the making of it
"Muto", an animation by Blu. I've watched this dozens of times but I still love it.
"Tony vs. Paul" One of my favorite. I usually start with this one.
"Minilogue" White board animation
Post it Note animation (there are a lot of them out there)
Basic Steps for Stop Motion Project
1. Show and discuss examples.
2. Show examples of storyboarding. (The Incredible Adventures of Wallace and Grommit DVD from Aardman has storyboard examples in their Special Features section.)
3. Ask them to get into groups of 3 or fewer. (Doing it solo is very difficult. More than 3 you often have someone who doesn't actually take part. Three seems to be the magic number.)
4. Give them a theme or concept (this year our theme is "summer vacation" or "graduation" because we are going to show them the last week of school, but you could use deeper concepts, like "hope" or "challenge") Have them get into their groups and brainstorm their story and method. Remind them that a good story needs several surprises to keep us interested and feel glad we watched it. If it is predictable it becomes ho hum no matter how much fun they had making it. (This seems to be a very difficult concept.)
5. Give them storyboard paper and approve their storyboards before they start. I suggest they aim for a minimum of 15 seconds.
6. Provide the materials for their idea or tell them to bring the materials. I have several small white boards on hand for this project, but they can use anything they can get their hands on. (Well, except for a wall and paint.)
7. Show them how to put the camera on a tripod and explain how to control lighting, turn flash off, turn off auto zoom, etc. Conscious, consistent lighting is essential.
8. Have them do a short test of at least 24 photos that they bring into the video editing software so they can get a basic understanding of how this works if they are taking the photos correctly.
9. Let 'em at it!
I've done this with both middle and high school students with great success. Everyone seems to get into it. One of my students this year even has a stop-motion app for his cell phone camera that has, for example, the onion-skin effect where there is a faint image of the position you just had to allow you to reposition correctly for the next shot.
Wednesday, May 9, 2012
Sunday, February 13, 2011
Taking Digital Art to the Next Level
Digital Art Revolution, by Scott Ligon (Watson-Guptill) is a very enjoyable and inspiring book of creative digital art ideas, theory and instructions. The intro chapter, "Welcome to the Revolution" makes it clear that it is written with an artist's perspective, not that of a technician who has found some neat tricks, and the chapter about "Finding Your Own Voice" has many great ideas to include in discussions of problem solving and creative thinking. It covers both compositing and painting techniques with examples from a wide variety of digital artists, covering many styles, making this real "eye candy".
It's Complicated: The American Teenager
Photojournalist Robin Bowman has a wonderful website with samples from her book, Its Complicated: The American Teenager. Select "Teenagers" from the menu and click on each photo. Look for the small + symbol to make the text of the interview with each subject appear. She says that her project "underscores the similarity and diversity that make up this country and this generation, and reminds all of us that people are not necessarily who they appear to be." Not only does she give presentations, she also runs workshops to promote tolerance and social awareness for students and teachers. Her website is also a great example of how photographers promote their work and find audiences and venues for exhibits.
Wednesday, November 10, 2010
History of Graphic Design
Here is a wonderful website for those of us who don't have a budget for a set of classroom textbooks about graphic design...and it is much more up to date. http://www.designhistory.org/ I noticed that on their history of symbols page, they already have an example of the Culture Jamming/Rebranding of the BP logo.
Thursday, May 20, 2010
What do Graphic Designers Do, Anyway?
Need to be able to explain the career of a graphic designer? The AIGA has a very thorough guide to the careers of graphic designers. For a quicker source, just check out the list with explanations of what kind of projects designers actually work on.
Wednesday, February 24, 2010
New Leslie Alsheimer Book on Black and White Photography and Photoshop CS4

Two years ago I recommended Alsheimer's wonderful and thorough book for perfecting black and white digital photography, enhancing in Photoshop, while also managing your photos with Lightroom. You can read the original review here.
There is now an updated edition for CS4 and the latest Lightroom. If you think there can't be much you can do with creating digital black and white images, you need to read this book. If you have a gazillion photos on your hard drive, but haven't tried Lightroom yet, it's time you do (and read this book). I love Lightroom not just because of it's organizational abilities, but it's sophisticated photo adjustments (called aptly, "developing") are often all I need. Asheimer's insights into the art of digital black and white photography should lead you to some exquisite images.
Paraphrasing Alsheimer, you will need to awaken your inner geek for some of the content, but she does a great job of making you feel at ease if you don't quite get it the first time. There are chapters that I have to reread because I don't always remember all the technical info. But, her style of writing is very comfortable and refreshing, and the book is very well edited and designed, so I never feel overwhelmed or bored reading it.
Monday, February 8, 2010
Suggested Beginning Flash Projects
As promised, I am sharing how I started my Flash unit, using Flash CS4.
For the Sampler, I demoed step one, had them try step one, etc. Demo/try, demo/try, etc. Peer helpers are very important.
Practice Flash Project
The project has at least 4 layers:
1. Dingbat, modified to graphic symbol, moves around stage and distorts as it moves. (Motion tween)
2.Shape morphs into another shape. (Shape tween)
3.Shape appears to move into stage, but actually the shape grows larger. (Shape tween)
4.A shape changes alpha (opacity) from 0-100%.(Shape tween)
Flash Concept Animation
Using what you learned in the Practice Flash project, express one of the following concepts using shapes, letters or dingbats:
1. congestion
2. playful
3. tension or stress
4. lost
5. victory
6. fear
7. perseverance
Requirements:At least 100 frames in length. Must successfully express the idea without words. Use 3 different objects, each on it’s own layer, and at least one motion tween and one shape tween.
Name “Concept” and place inside Third Nine Weeks folder inside your Finished folder.
Have a peer from across the room critique your animation and make any agreed upon changes. Don’t tell them which topic you chose; see if they can recognize it. Your peer must also check that you put it in your finished folder and named it properly.
For the Sampler, I demoed step one, had them try step one, etc. Demo/try, demo/try, etc. Peer helpers are very important.
Practice Flash Project
The project has at least 4 layers:
1. Dingbat, modified to graphic symbol, moves around stage and distorts as it moves. (Motion tween)
2.Shape morphs into another shape. (Shape tween)
3.Shape appears to move into stage, but actually the shape grows larger. (Shape tween)
4.A shape changes alpha (opacity) from 0-100%.(Shape tween)
Flash Concept Animation
Using what you learned in the Practice Flash project, express one of the following concepts using shapes, letters or dingbats:
1. congestion
2. playful
3. tension or stress
4. lost
5. victory
6. fear
7. perseverance
Requirements:At least 100 frames in length. Must successfully express the idea without words. Use 3 different objects, each on it’s own layer, and at least one motion tween and one shape tween.
Name “Concept” and place inside Third Nine Weeks folder inside your Finished folder.
Have a peer from across the room critique your animation and make any agreed upon changes. Don’t tell them which topic you chose; see if they can recognize it. Your peer must also check that you put it in your finished folder and named it properly.
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